Overview
Summary
The useful answer before the supporting detail.
Miles Sound System is a game audio middleware product from RAD Game Tools, a group within Epic Games S1. It provides a runtime API and the Miles Studio authoring toolset for integrating 2D/3D audio, streaming, reverb, DSP filters, and multichannel mixing into games S5. Game developers use it to author and integrate sound, with features like live connection to the game for iterative editing and debugging S5. Its practical value is a robust, cross-platform audio solution with a powerful toolset S5.
Product identity and positioning
Name, category, positioning, audience, and first-party claims.
- Identity: Miles Sound System is a game audio middleware product from RAD Game Tools, a group within Epic Games S1.
- Core purpose: It solves the problem of integrating and authoring complex game audio, from 2D/3D playback to streaming and effects S5.
- Intended users: Game developers and sound designers S5.
- Product scope: It is a sound system comprising a runtime API and the Miles Studio authoring toolset S5.
- Positioning: RAD positions Miles as a sophisticated, robust, and fully featured sound system for games S5.
- Claimed distinction: It claims a no-compromise toolset that integrates high-level sound authoring with advanced audio features S5.
Use cases and audiences
Who the product serves and the jobs it is designed to handle.
| Audience | Practical use case |
|---|---|
| Game developers | Integrate a cross-platform audio runtime with a consistent API S5. |
| Sound designers | Author and edit audio events in Miles Studio with live game connection S5 S48. |
| Technical sound designers | Use controllers and filters to create dynamic audio responses to game parameters S48. |
Traffic and search
SEO analysis
Collected Oct 22, 2026radgametools.com: an estimated 56,468 total monthly visits and about 1,700 monthly organic visits across 682 ranking keywords. Scout crawled 15 pages and measured a technical health score of 85/100.
Search summary
The useful answer before the supporting detail.
RAD Game Tools. radgametools.com: an estimated 56,468 total monthly visits and about 1,700 monthly organic visits across 682 ranking keywords. Scout crawled 15 pages and measured a technical health score of 85/100.
- Total traffic (modeled): 56,468 monthly visits across all channels.
- Organic search traffic (estimated): 1,700 monthly visits from search.
- Strongest sampled ranking: bink video at position 1.
- Leading page in the collected evidence: https://www.radgametools.com/.
- Closest measured organic competitor: shacknews.com, appearing 1 times in the sampled first-page SERPs.
- Technical crawl: 15 pages, health score 85/100.
Website intelligence — Collected evidence
Company identity and positioning
| Page type | Evidence | Source |
|---|---|---|
| other | RAD Game Tools | https://www.radgametools.com/ |
| other | Here at RAD, we make video game development tools. In fact, at least one of our products is built into almost every video game made today. To date, we've appeared in more than 25,000 games! | https://www.radgametools.com/ |
| other | Game developers like our products for a couple reasons. First off, they are designed specifically for them - we aren't just repurposing technology designed for some other market. Secondly, our developers are the ones doing the actual technical support and documentation. When you need help, you talk to the right people. Finally, our licensing is the easiest in the industry - simple agreements and flat fees. | https://www.radgametools.com/ |
| other | We currently have three main tools: Bink Video, a family of compression projects under the Oodle umbrella, and the Telemetry Profiling System. Each of these tools solves a different problem for game developers. Let's talk about each one. | https://www.radgametools.com/ |
| other | [Bink 2](bnkmain.htm) is the perfect video codec for games - it's tiny, easy-to-use, self-contained, and crazy, crazy fast. | https://www.radgametools.com/ |
| other | Bink also has optional GPU decoding for even faster decoding! With GPU-assistance, you can decode 4K video frames in as little as 2.3ms on PS4/Xbox One, and 1.4 ms on a PC! | https://www.radgametools.com/ |
| other | [Oodle](oodle.htm) data compression gives you the fastest lossless generic data decoding in the world. Load your data faster, pack your data smaller, cross platform and easy to use. | https://www.radgametools.com/ |
| other | [Oodle Texture](oodletexture.htm) creates BC1-BC7 block-compressed textures for GPUs that compress dramatically smaller, with unparalleled quality! | https://www.radgametools.com/ |
| other | [Oodle Network](oodlenetwork.htm) compresses packets for TCP or UDP networking up to 6X more than bit-packing alone. Run more players on your game servers and use less bandwidth. | https://www.radgametools.com/ |
| other | [Telemetry](telemetry.htm) is the profiler that you've always wanted to write for yourself! It is a sophisticated new toolkit for profiling, tuning, and, most importantly, visualizing real-time application performance. By looking at your program's execution over time you can intuitively find candidates for optimization, very often in places you didn't realize needed optimization! | https://www.radgametools.com/ |
| features | Telemetry is a complete performance visualization system designed to help your entire team understand and optimize your software. Instead of just focusing on the low level aspects of a single frame or even scope of execution, Telemetry shows you everything that's going on, over the duration of the lifetime of your application, so that you can fix intermittent performance problems (hitches and spikes). Get the whole team involved—optimization isn't just for programmers anymore! Graph data and see how it corresponds to performance—now when there's a spike in frame time your content authors can look at the plots and see what may have triggered performance problems. | https://www.radgametools.com/telemetry/features.html |
| features | Multi-core programming is complicated, but Telemetry helps reveal what's happening on every core. With context switch tracking, it's easy to see when your threads are (or are not) running. See when your threads are jumping from one core to another. See when another process is stealing cycles. | https://www.radgametools.com/telemetry/features.html |
Domain performance
Modeled total traffic, six-month trend, engagement, countries, and domain identity.
Total website traffic
| Month | Modeled visits |
|---|---|
| 2026-04 | 60,375 |
| 2026-05 | 74,568 |
| 2026-06 | 55,971 |
| 2026-07 | 62,672 |
| 2026-08 | 50,209 |
| 2026-09 | 56,468 |
Top visitor countries
| Country | Name | Traffic share |
|---|---|---|
| US | United States | 25.9% |
| DE | Germany | 9.3% |
| GB | United Kingdom | 6.4% |
| PL | Poland | 6.2% |
| CA | Canada | 5.7% |
Domain identity
| Signal | Value |
|---|---|
| Registered | Sep 10, 1996 |
| Last changed | Oct 30, 2023 |
| Expires | Sep 9, 2030 |
| WHOIS server | whois.verisign-grs.com |
| DNSSEC | Not signed |
| Nameservers | NS-1267.AWSDNS-30.ORG, NS-1779.AWSDNS-30.CO.UK, NS-97.AWSDNS-12.COM, NS-970.AWSDNS-57.NET |
Website capture

Organic keywords
Top keywords and an independent Google result page.
Top organic keywords
| Keyword | Volume | CPC | Estimated value |
|---|---|---|---|
| rad video tools | 2,360 | $0.00 | $2,320 |
| rad game tools | 370 | $0.00 | $300 |
| radvideotools怎么用 | 0 | $0.00 | $300 |
| do games still use granny 3d | 0 | $0.00 | $250 |
| rad game tools binkdec | 260 | $0.00 | $240 |
Independent Google result page
Query: bink video
| Position | Title | URL | Description |
|---|---|---|---|
| 1 | Bink Video! | https://www.radgametools.com/bnkmain.htm | Bink comes with simple integrated tools for compressing and viewing your videos. Import from anything Windows Media Foundation can read, plus Apple ProRes, ... |
| 2 | Bink Video | https://en.wikipedia.org/wiki/Bink_Video | Bink Video is a proprietary file format (extensions .bik and .bk2) for video developed by Epic Games Tools (formerly RAD Game Tools), a part of Epic Games. |
| 3 | Why is BINK the standard for video in games? : r/gamedev | https://www.reddit.com/r/gamedev/comments/ks5fi/why_is_bink_the_standard_for_video_in_games/ | So all in all, Bink is still the most complete codec out there to use for games, it has amazing quality, good compression and really amazing ... |
| 4 | Bink Downloads | https://www.radgametools.com/bnkdown.htm | Bink Downloads. You can download the Bink players for most PC and Mac platforms on this page. Bink Video Downloads. |
| 5 | Bink Video for Unreal Engine | https://dev.epicgames.com/documentation/unreal-engine/bink-video-for-unreal-engine?lang=en-US | Bink is fast enough to use for 3D video. To do this, use the render target path, and then draw to a screen aligned quad. For each eye, adjust the quad to fill ... |
| 6 | How to Open BIK Files (Bink Video) | https://www.youtube.com/watch?v=VYP-4cxHFTY | Running into issues with Bink Video File formats? This happens all the time. I'll show you how to open, view, and resolve BIK file problems ... |
| 7 | Bink Video and Bink Audio now available in Unreal ... | https://www.unrealengine.com/blog/bink-video-and-bink-audio-now-available-in-unreal-engine-for-free | Bink Video can decode 4K video frames in less than one millisecond with GPU assist on modern PCs, usually using 1/8th to 1/20th of the runtime ... |
| 8 | Use Bink video codec inside Unreal Engine 5 | https://dev.epicgames.com/community/learning/tutorials/GbkV/use-bink-video-codec-inside-unreal-engine-5 | Make video playback inside Unreal Engine much faster with Bink video codec. See how it compares to MPEG-4 AVC (H.264). |
| 9 | bink video Games | https://www.igdb.com/categories/bink-video | Video games that are categorised as "bink video" |
Important pages
Pages earning the most estimated search traffic in the sample.
| URL | Ranking keywords | Estimated traffic | Best position |
|---|---|---|---|
| https://www.radgametools.com/ | 3 | 337.4 | 1 |
| https://www.radgametools.com/bnkmain.htm | 3 | 197.6 | 1 |
| https://www.radgametools.com/bnkdown.htm | 5 | 191.5 | 1 |
| https://www.radgametools.com/oodle.htm | 2 | 139.8 | 1 |
| https://www.radgametools.com/granny.html | 3 | 118.6 | 1 |
| https://www.radgametools.com/miles.htm | 1 | 27.4 | 1 |
| https://www.radgametools.com/oodlekraken.htm | 2 | 21.3 | 1 |
| https://www.radgametools.com/telemetry.htm | 1 | 9.1 | 1 |
Website intelligence — Collected evidence
Prioritized website intelligence pages
| Type | Page | Words | Change | URL |
|---|---|---|---|---|
| other | RAD Game Tools | 514 | new | https://www.radgametools.com/ |
| features | Telemetry Features | 673 | new | https://www.radgametools.com/telemetry/features.html |
Features
| Page type | Evidence | Source |
|---|---|---|
| features | [Home](../default.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [Bink](../bnkmain.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [Oodle](../oodle.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [Telemetry](../telemetry.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [Licensing](../sales.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [Support](../tech.htm) | https://www.radgametools.com/telemetry/features.html |
| features | [About](../aboutrad.htm) | https://www.radgametools.com/telemetry/features.html |
| features | Telemetry Features | https://www.radgametools.com/telemetry/features.html |
| features | Telemetry is a complete performance visualization system designed to help your entire team understand and optimize your software. Instead of just focusing on the low level aspects of a single frame or even scope of execution, Telemetry shows you everything that's going on, over the duration of the lifetime of your application, so that you can fix intermittent performance problems (hitches and spikes). Get the whole team involved—optimization isn't just for programmers anymore! Graph data and see how it corresponds to performance—now when there's a spike in frame time your content authors can look at the plots and see what may have triggered performance problems. | https://www.radgametools.com/telemetry/features.html |
| features | Smooth Visualization | https://www.radgametools.com/telemetry/features.html |
| features | The Telemetry 3 visualizer can handle tons of data with ease. The visualizer is just as smooth and interactive with 1 million zones or 100 million zones. | https://www.radgametools.com/telemetry/features.html |
| features | Real-Time Analysis | https://www.radgametools.com/telemetry/features.html |
| features | Telemetry 3 vividly displays profiling information while your program is running. The moment you sense a performance dip, Telemetry can show you where the time went! | https://www.radgametools.com/telemetry/features.html |
| features | Locks and Contention | https://www.radgametools.com/telemetry/features.html |
| features | Managing locks is a complex task. With Telemetry, you can easily see which threads are holding locks, and which threads are waiting on locks. Mousing over a "wait" zone will flash the thread holding the lock and causing the stall. The Telemetry Visualizer makes lock contention very clear, so engineers can focus on solutions that will actually make a difference. | https://www.radgametools.com/telemetry/features.html |
| features | Capture Context Switches | https://www.radgametools.com/telemetry/features.html |
| features | Multi-core programming is complicated, but Telemetry helps reveal what's happening on every core. With context switch tracking, it's easy to see when your threads are (or are not) running. See when your threads are jumping from one core to another. See when another process is stealing cycles. | https://www.radgametools.com/telemetry/features.html |
| features | Full Text Search | https://www.radgametools.com/telemetry/features.html |
| features | Telemetry 3 features full text search to find that needle in the haystack. Isolate your search by thread. Sort results by duration. It makes it trivial to do things like find the longest zone with "shadow" in the name on the render thread. | https://www.radgametools.com/telemetry/features.html |
| features | Plots are values over time, and they can be viewed in the Plot View or as independent tracks in the Timeline View. Plots are useful for spotting trends in your program (e.g. how much memory is used, how many triangles are visible, etc.). | https://www.radgametools.com/telemetry/features.html |
Pricing and plans
No supporting public-page evidence was collected for this category.
Integrations and supported platforms
No supporting public-page evidence was collected for this category.
Product and company updates
No supporting public-page evidence was collected for this category.
Rank tracking
Persistent keyword baselines and position movement.
This analysis created the first position baseline at 2026-10-22T10:16:13.423Z. Movement appears after the next fresh analysis using the same location and language.
Features
Features and capabilities
Core functions and evidence-backed product capabilities.
| Capability | What it does |
|---|---|
| Audio authoring | Miles Studio provides a drag-and-drop interface to import audio and create events with a few clicks S48. |
| Live game connection | Miles connects the game to Miles Studio, allowing modifications while the game is running without reloading S5. |
| Audio mixing and routing | Supports any number of buses for fine-grained volume and voice management S48. |
| DSP filters | Includes filters like Delay, Compressor, ParametricEQ, and Convolution Reverb, driven by controllers S48. |
| Streaming and decoding | Streams and decodes compressed audio on the fly, supporting MP3, Ogg, and Bink Audio S5. |
| Introspection and debugging | Captures data like bus volumes and voice levels for rapid debugging of the soundscape S5 S48. |
| Scalability | Designed to handle gigabytes of sound data and tens of thousands of events with voice limit tools S5. |
Integrations and ecosystem
Connected products, exports, APIs, and workflow compatibility.
| Integration or interface | Type | What it enables |
|---|---|---|
| Miles Studio | Authoring tool | Connects to the game for live editing and debugging of audio S5. |
| Game engine API | API | Provides a consistent API across platforms for integrating audio features S5. |
| DirectSound | API | Supports DirectSound, simplifying audio API integration S3. |
| Unreal Engine | Integration | Supports launching on PS4, Xbox One, and Windows with audition connectivity S24. |
Pricing
Pricing and plans
Published plans, free access, trials, credits, and pricing limitations.
Competition
Competitive landscape
Domains competing for the same organic search demand.
Sampled competitors
| Competitor | First-page appearances | Sampled queries | Average position | Queries observed |
|---|---|---|---|---|
| shacknews.com | 1 | 1 | 1 | rad games |
| en.wikipedia.org | 1 | 1 | 2 | bink video |
| news.ycombinator.com | 1 | 1 | 2 | rad games |
| reddit.com | 1 | 1 | 3 | bink video |
| youtube.com | 1 | 1 | 3 | rad games |
| dev.epicgames.com | 1 | 1 | 5 | bink video |
| rad-game.fandom.com | 1 | 1 | 5 | rad games |
| unrealengine.com | 1 | 1 | 6 | bink video |
| store.playstation.com | 1 | 1 | 6 | rad games |
| bandicam.com | 1 | 1 | 7 | bink video |
Website intelligence — Collected evidence
Customers, testimonials, and first-party review claims
No supporting public-page evidence was collected for this category.
Independent review sources discovered
No links to supported independent review platforms were discovered on the collected pages.
AI visibility
Measured ChatGPT and Google AI mentions with cited sources.
AI-assistant referral traffic
- Estimated current generative-AI referral share: 1.2%
| Month | Traffic share | Source |
|---|---|---|
| — | — | All AI assistants |
| — | — | All AI assistants |
| — | — | All AI assistants |
Website intelligence — Collected evidence
Site-stated AI capabilities
No supporting public-page evidence was collected for this category.
These are first-party product claims, not independent measurements of AI-search visibility.
Marketing opportunities
Actions calculated directly from the collected evidence.
| Opportunity | Recommended action | Evidence |
|---|---|---|
| Competitor gap | Review the sampled queries where shacknews.com appears. | 1 first-page appearances across rad games |
Website intelligence — Collected evidence
Website evidence gaps
- pricing: no usable public page was collected; verify whether the site publishes this evidence.
- integrations: no usable public page was collected; verify whether the site publishes this evidence.
- customers: no usable public page was collected; verify whether the site publishes this evidence.
- reviews: no usable public page was collected; verify whether the site publishes this evidence.
- changes: no usable public page was collected; verify whether the site publishes this evidence.
- identity: no usable public page was collected; verify whether the site publishes this evidence.
- technical: no usable public page was collected; verify whether the site publishes this evidence.
Trust and proof
Customers, proof, and reviews
Published proof, customer signals, and review evidence.
Independent reviews
No citation-grounded independent review links were found.
Customer proof
| Proof type | Named customer or source | Evidence |
|---|---|---|
| Testimonial | Michael Legg | testimonial — ## Our Customers Love Miles: Through the comments and stories shared via the survey, we've learned a lot about companies that are easy to work with, and provide software that is designed well and easy to integrate. (Miles Customer Page) |
Independent mentions
- The Miles Sound System — The Miles Sound System is one of the most popular pieces of middleware ever released. It has been licensed for over 7,200 games on 18 different platforms! ... Miles features a no-compromise toolset that integrates high-level sound authoring with 2D and 3D digital audio, featuring streaming, environmental and convolution reverb, multistage DSP filtering, and multichannel mixing, and highly-optimized audio decoders (MP3, Ogg and Bink Audio).
- Miles Studio Features — Miles Sound System offers a versatile, powerful toolset for game audio. With our powerful content creation and manager, the Miles Studio, audio development is hands-off from ... , allowing the audio team to work independently and fast - while also freeing
- The Miles Sound System — # Miles 10 Performance Below are some performance numbers for Miles 10. ... for fairly basic usage - adding sends, more complicated filters, or buses can (and will) affect results. All tests are done with threading disabled, rendering the audio to a
- Miles Sound System Development History — # Miles Sound System Development History This change log includes the entire Miles development history. ## 10.0.62 - Mar 4, 2022 ... projects - Studio The client debugger now shows the entire read queue for
- RSX 3D Audio — 3D is an audio technology that allows two speakers or a set of headphones to produce true 3D positioning of audio samples. RAD acquired the RSX 3D audio technology from Intel Corporation in January 1999. It is now built into the Miles Sound System.
- Bink Development History — - Windows now ships with Windows Audio (WASAPI) support and is the default sound provider. Xaudio and waveout support dropped. DirectSound still available for pre- ... setup functions, BinkSetupSimplifiedSoundTracks and
- Iggy Development History — 1.2.15 - August 14, 2013 - bugfix: Fix bug introduced in 1.2.14 which broke setting ValuePath of root with an explicit field name - bugfix: avoid link collision with Miles Sound System for function rrCompareUtf8toUTF16 - platform: Use PS4 SDK
- Bink Video! — algorithm, so your videos will look great even at super low data rates. Bink will always make the best possible video for your data rate. ... 2 has HDR support built right in! Compress and playback high color-depth videos in your
External links were grounded in one live web search. Search snippets are leads, not independently scraped page content; rejected links remain available in Review evidence.
Company, security, and trust
Ownership, policies, security signals, and public trust evidence.
| Signal | Finding | Source |
|---|---|---|
| Company and ownership | RAD is a group within Epic Games based in Bellevue, Washington. At least one of our products is built into almost every game shipped today. We have appeared in more than 25,000 games to date, and roughly 200 million end | source |
| Contact and support | After all, how would we know if the documentation needed clarification if we didn't talk to the developers? How would we know if some API was too complicated without trying to walk someone through it over the phone? | source |
| Legal and privacy | Not published on the collected pages. | — |
| Security and compliance | Not published on the collected pages. | — |
| Uptime and status page | Not published on the collected pages. | — |
| Domain registered | 1996-09-10 | — |
| Domain expires | 2030-09-09 | — |
Not found on the collected pages: legal and privacy, security and compliance, uptime and status page. This only means Scout did not find it on the pages it read; it says nothing about the company itself.
Documentation and product updates
Help resources, product guidance, and visible changes over time.
| Resource or update | Type | What is available | Date or freshness |
|---|---|---|---|
| Contact and support | Support | Public contact and support channel. (source) | Not dated |
| The Miles Sound System | Product update | Product update is publicly available. (source) | Not dated |
| About RAD Game Tools | Product update | Product update is publicly available. (source) | Not dated |
| Miles Sound System Development History | Release notes | Public product change history. (source) | Not dated |
Not found in the collected public sources: public roadmap, status page, separate help center or knowledge base.
Technical
Technical and delivery signals
Delivery model, platforms, API, data ownership, reliability claims and release activity.
| Signal | Finding | Source |
|---|---|---|
| Delivery model (cloud, self-hosted, desktop, browser extension) | Not published on the collected pages. | — |
| Platforms and apps | The Miles runtime uses the same API for every platform S5. | |
| API and extensibility (API, SDK, webhooks, MCP, plugins) | Provides a robust API for integration S5. | |
| Data ownership and export | Not published on the collected pages. | — |
| Performance and reliability claims | Miles is described as robust and fully featured S5. | |
| Release activity | Development history shows ongoing updates S24. |
Measured infrastructure
Domain, certificate, and hosting signals, measured directly.
| Signal | Finding |
|---|---|
| Domain registered | 1996-09-10 — MarkMonitor Inc. |
| Domain expires | 2030-09-09 |
| First archived | 2000-03-01 — web archive |
| TLS certificate | Amazon, valid, expires 2027-01-22 |
| Security headers | none served |
| Headers not served | HSTS, CSP, X-Content-Type-Options, X-Frame-Options, Referrer-Policy |
| Server header | AmazonS3 |
| Mail handled by | aspmx.l.google.com, alt1.aspmx.l.google.com |
| Nameservers | ns-97.awsdns-12.com, ns-970.awsdns-57.net |
Technical site audit
A bounded multi-page crawl with page-level issues and URLs.
Scout — Bounded technical crawl
- Pages crawled: 15 of 15 maximum
- Technical health: 85/100
- Critical issues: 0
- Warnings: 35
- Notices: 24
Issues
| Severity | Issue | Value | Affected URL |
|---|---|---|---|
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/ |
| warning | Missing canonical URL | — | https://www.radgametools.com/ |
| notice | Images are missing alt text | 3 | https://www.radgametools.com/ |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/default.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/default.htm |
| notice | Images are missing alt text | 3 | https://www.radgametools.com/default.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/bnkmain.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/bnkmain.htm |
| notice | Images are missing alt text | 1 | https://www.radgametools.com/bnkmain.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/oodle.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/oodle.htm |
| notice | Images are missing alt text | 2 | https://www.radgametools.com/oodle.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/telemetry.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/telemetry.htm |
| notice | Images are missing alt text | 2 | https://www.radgametools.com/telemetry.htm |
| warning | Title length should be reviewed | 9 | https://www.radgametools.com/sales.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/sales.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/sales.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/tech.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/tech.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/aboutrad.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/aboutrad.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/bnkdown.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/bnkdown.htm |
| warning | Title length should be reviewed | 8 | https://www.radgametools.com/binkhdr.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/binkhdr.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/binkhdr.htm |
| notice | Images are missing alt text | 2 | https://www.radgametools.com/binkhdr.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/oodletexture.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/oodletexture.htm |
| notice | Images are missing alt text | 2 | https://www.radgametools.com/oodletexture.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/oodlenetwork.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/oodlenetwork.htm |
| notice | Images are missing alt text | 3 | https://www.radgametools.com/oodlenetwork.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/ |
| warning | Missing canonical URL | — | https://www.radgametools.com/ |
| notice | Images are missing alt text | 3 | https://www.radgametools.com/ |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/binkgames.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/binkgames.htm |
| notice | Meta description length should be reviewed | 14 | https://www.radgametools.com/binksdk.htm |
| warning | Missing canonical URL | — | https://www.radgametools.com/binksdk.htm |
| warning | Duplicate title in audit sample | 3 | https://www.radgametools.com/ |
| warning | Duplicate title in audit sample | 3 | https://www.radgametools.com/default.htm |
| warning | Duplicate title in audit sample | 3 | https://www.radgametools.com/ |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/ |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/default.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/bnkmain.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/oodle.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/telemetry.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/sales.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/tech.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/aboutrad.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/bnkdown.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/binkhdr.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/oodletexture.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/oodlenetwork.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/ |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/binkgames.htm |
| warning | Duplicate meta description in audit sample | 15 | https://www.radgametools.com/binksdk.htm |
Crawled pages
This is a bounded Scout crawl. Core Web Vitals and Lighthouse scores are not claimed unless a dedicated performance audit is connected.
Search Console and Analytics
First-party search and behavioral data connection state.
Modeled acquisition channels
| Channel | Estimated share |
|---|---|
| direct | 31.4% |
| search | 35.9% |
| search organic | 35.9% |
| search paid | 0.0% |
| social | 23.8% |
| social organic | 23.8% |
| social paid | 0.0% |
| referrals | 7.4% |
| paid referrals | 0.0% |
| 0.3% | |
| gen ai | 1.2% |
| affiliate | 0.0% |
| other | 0.0% |
First-party connections
| Integration | Status | Data available after connection |
|---|---|---|
| Google Search Console | Not connected | Clicks, impressions, CTR, average position, queries, pages, countries, and devices |
| Google Analytics | Not connected | Organic sessions, engagement, landing pages, conversions, geography, and devices |
No first-party Search Console or Analytics numbers are shown until the site owner authorizes the corresponding Google account. Scout traffic model values above are modeled estimates, not private analytics totals.
Limits and method
Limitations and open questions
Known constraints and missing evidence from the collected pages.
The collected pages do not mention specific competitors. Evidence gaps include lack of detailed pricing, platform list, and independent reviews. Open questions remain about licensing terms and support for specific platforms.
Sources, method, and limitations
Evidence inventory, collection method, provider use, and constraints.
This report is based on 12 of 13 collected pages from radgametools.com, including product pages, feature pages, and customer pages. External proof search was performed but no additional verification was completed. Limitations include missing pages and lack of independent review data.
- Official Websitehttps://www.radgametools.com/miles.htmVerified
- Official Websitehttps://www.radgametools.com/aboutrad.htmVerified
- Official Websitehttps://www.radgametools.com/bnkmain.htmVerified
- Official Websitehttps://www.radgametools.com/default.htmVerified
- Official Websitehttps://www.radgametools.com/milesperf.htmVerified
- Official Websitehttps://www.radgametools.com/mssgames.htmVerified
- Official Websitehttps://www.radgametools.com/msshist.htmVerified
- Official Websitehttps://www.radgametools.com/msssdk.htmVerified
- Official Websitehttps://www.radgametools.com/oodle.htmVerified
- Official Websitehttps://www.radgametools.com/sales.htmVerified
- Official Websitehttps://www.radgametools.com/tech.htmVerified
- Official Websitehttps://www.radgametools.com/telemetry.htmVerified
- Articlehttps://www.radgametools.com/rsxmain.htmVerified
- Articlehttps://www.radgametools.com/bnkhist.htmVerified
- Articlehttps://www.radgametools.com/iggyhist.htmVerified
- Articlehttps://www.radgametools.com/bnkmain.htm?from=help1.5vVerified
- Articlehttps://www.radgametools.com/binkgames.htmVerified
